“HuzzleNuzzle” is an interactive handheld game. Two players who each play the role of the detective and the hacker face the challenge of helping each other while being in two different places. Two devices have been built for this project with two different sets of components to provide a long-lasting gaming experience. The roles can be switched and also various game modes are available.

The mobile device for the detective is equipped with a Nokia LCD Screen, Adafruit Color Sensor, and a button. The hackers’ device on the other hand contains a 3×4 button matrix, Adafruit LED ring, and also a button. Both devices communicate via a server in order to maintain the game. The casing for both is made with laser-cut acrylic glass.


“HuzzleNuzzle” is a university project for the course “Sketching with Hardware” created together with Hanna Tschakert. The programming language is Python.


Find detailed documentation and source code on GitHub.
#coding #micropython #physicalcomputing